I worked on many areas of the UI in the game, but one of the first places I got to work on was the Customization menu. I helped work on a range of UI art assets and contributed to the UX flow of the different screens in Customization. All of this was based on the UI Style Guide Document, which I was able to add to. Also set up and created platform specific Instructional buttons, as seen in the video above, for all console platforms such as: Xbox, PlayStation 4/5 and Nintendo Switch.
Here are some UI assets and In-Game examples I worked on for the game.
Below is a video of Customization and gameplay.